Liander

Character Information.
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Liander

Postby Liander » April 17th, 2013, 6:52 pm

THE BASICS
    "I am a poet in deeds - not often in words."

    NAME: Liander del Vecchio
    IGN: Liander
    DOB: 13 October 1161
    GENDER: Male
    HGT: 6'1"
    WGT: 187 LBS.
    EYES: Emerald
    BLOOD: AB+
    SCENT: Pine/Gunpowder
    SPECIES: Werewolf/Vampire Hybrid
    ORIENTATION: Straight
    MARITAL STATUS: Partner-bound to Inu

CHARACTER
    "Arrogance and self-awareness seldom go hand in hand."

    NATURE: Survivor/Comrade - No matter what, you always manage to survive. You can endure, pull through, recover from, outlast and outlive nearly any circumstance. When the going gets tough, you get going. You never say die, and never give up - never. Nothing angers you as much as a person who doesn't struggle to make things better, or who surrenders to the nameless forces of the universe. You value friendship above all other things and strive to prove yourself worthy of other people's trust. Other values may be important to you, but you place your personal connections above all other considerations. You are willing to face almost any danger to aid friends in need, even if they do not always do the same in return.
    DEMEANOR: Wayfarer - Your story is that of the endless wanderer, the great explorer and adventurer who has a love in every port and rarely stays in any one place for long. You live by your own wits, though your restless nature often lands you in dangerous situations. A reactionary, you act first and think later. This sometimes saves you; other times, it gets you in trouble. Impatient and easily bored, you are always looking for the next adventure.
    ALIGNMENT: Chaotic Neutral - Chaotic Neutral is called the "Anarchist" or "Free Spirit" alignment. A character of this alignment is an individualist who follows his or her own heart, and generally shirks rules and traditions. Although they promote the ideals of freedom, it is their own freedom that comes first. Good and Evil come second to their need to be free, and the only reliable thing about them is how totally unreliable they are. They invariably resent taking orders and can be very selfish in their pursuit of personal goals. A Chaotic Neutral character does not have to be an aimless wanderer; they may have a specific goal in mind, but their methods of achieving that goal are often disorganized, unorthodox, or entirely unpredictable.
    PERSONALITY TYPE: ENFP - The Inspirer. NFPs are warm, enthusiastic people, typically very bright and full of potential. They live in the world of possibilities, and can become very passionate and excited about things. They can talk their way in or out of anything. ENFPs have an unusually broad range of skills and talents. They are good at most things which interest them. Project-oriented, they may go through several different careers during their lifetime. To onlookers, the ENFP may seem directionless and without purpose, but ENFPs are actually quite consistent, in that they have a strong sense of values which they live with throughout their lives. An ENFP who has "gone wrong" may be quite manipulative - and very good it. The gift of gab which they are blessed with makes it naturally easy for them to get what they want. ENFPs sometimes make serious errors in judgment. They have an amazing ability to intuitively perceive the truth about a person or situation, but when they apply judgment to their perception, they may jump to the wrong conclusions.
    LINEAGE: Del Vecchio - The wolves of the vampiric world, they are fiercely loyal, yet predatory creatures. Their ranks generally consist of those on the outskirts of society; rebels, pariahs, criminals, and outcasts. Known for their short and brutal tempers, as well as their mouth and attitudes, their only code of conduct is loyalty to the blood.
    GENERATION: Second.
    HAVEN: Shadows - All fortresses can be brought down by the might of an army. All walls can be penetrated. When all else fails, take to the darkness itself.
    CONCEPT: Arrogant Soldier/Knight

CAPABILITIES
    "Any thug can kill. I want you to take your ego out of the equation."

ATTRIBUTES:
  • Physical
    • Strength : ••
    • Dexterity : ••••
    • Stamina : ••••
  • Social
    • Charisma : •••
    • Manipulation : •
    • Appearance : ••••
  • Mental hybrid bonus to perception
    • Perception : ••••
    • Intelligence : •••
    • Wits : ••

ABILITIES:
  • Talents : non applicable talents removed, assume those talents have a value of zero
    • Alertness : •••• Master: Your senses are on par with those of a wild animal.
    • Brawl : ••••• Master: You can kill three men in four seconds.
    • Empathy: ••• Competent: You have a keen insight into other people's motivations. Specialty: Gaining Trust
    • Foraging: ••••• Legend: You can find sustenance, even when other creatures are starving. Specialty: Urban, Forest
    • Leadership : •• Practiced: You could be student body president.
    • Streetwise : ••••• Master: If you haven't heard it, it hasn't been said.
    • Stealth : •••• Expert: You can move quietly over dry leaves.
    • Search : ••••• Master: It's never in the last place you look — it's in the first. Specialties: People, Deliberately Hidden Targets, Sounds.
    • Subterfuge : ••• Competent: Criminal lawyer. Specialty: Seduction.
    • Tracking : ••• Competent: Hunter.
  • Skills : non applicable skills removed, assume those skills have a value of zero
    • Animal Ken : ••••• Master: You can tame wild beasts without benefit of supernatural powers.
    • Blacksmith : •••• Expert: You can pattern-weld different grades of iron and steel to make a complex object such as a sword blade.
    • Blind Fighting : ••• Competent: You can fight and predict your enemies’ locations at the same time.
    • Diplomacy : • Novice: You can iron out school yard disputes.
    • Driving : ••• Competent: You can drive a manual under normal conditions without a roll.
    • Dual-Wield : •••• Expert: Musashi has nothing on you. Specialty: Firearms
    • Elusion : ••••• Legend: The greatest hunters alive ''wish'' they could catch you. Specialties: Urban, Deep Forest
    • Etiquette : • Novice: You know when to keep your mouth shut.
    • Quick Draw : ••• Competent: You could work wild west shows.
    • Fast Talk : •••• Expert: Teflon-coated politician. Specialty: Getting off the hook.
    • Firearms : ••••• Master: You've been practicing since the debut of the Winchester.
    • First Aid : •• Practiced: Boy Scout.
    • Gambling : ••• Competent: You've been around, whether in Las Vegas or Monaco.
    • Hunting : ••••• Master: Part of the pack. Specialties: Forest, Urban
    • Instruction : ••• Competent: You can make differential calculus sound like the simplest thing in the world. Specialty: Live-fighting/combat
    • Melee : •••• Expert: Blades are like extensions of your body. Specialties: Swords, Stakes
    • Seduction : •••• Expert: Movie star.
    • Survival : •••• Expert: You can build a camp-fire in a rainstorm.

  • Knowledges : third verse, same as the first
    • Adept Lore : •••• Expert: You possess expansive knowledge. Specialty: Arcane Magic
    • Gunsmithing : ••• Competent: Magnum rounds. Specialty: Field Repair
    • Law : •••• Expert: You’re capable of adjudging and writing law. Specialty: Criminal
    • Politics : •• Practiced: Political science major.
    • Shifter Lore : ••••• Master: You know as much about them as they do themselves. Specialty: Packs/Pack Laws
    • Torture : ••••• Master: You are an artist and a scientist of pain and suffering. Specialty: Pain

PERSONA
    "You're so blinded by inconsolable rage that you don't care who you hurt. When you can't tell your friends from your enemies, it's time to go."

MERITS:
  • Animal Affinity (Canines)
  • Animal Magnetism
  • Daredevil
  • Iron Will
  • Underworld Ties


FLAWS:
  • Addiction
  • Enemy
  • Overconfident
  • Poor Standing
  • Prey Exclusion (Wolves)
  • Short Fuse
  • Territorial
  • Vengeful
  • Vulnerability to Silver


DISCIPLINES/POWERS:
  • Blood Memories - The vampire's blood is a vessel for his memories. When being fed from, other individuals may experience this vampire's memories.
  • Corpore Sano - The vampire may heal the injuries of others by laying his hands over the wound and channeling his own energies into the healing process. The subject feels a warm tingling in the affected area as it heals. Liander's version of this power has been corrupted, resulting in him having to take the wound on his own body when he does this.
  • Obtenebration - Manipulation of shadows.
A I L I O S | A X I S
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Liander
 
Posts: 1404
Joined: April 17th, 2013, 6:39 pm
IGN: Liander
OOC: Justin

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