


SEEKING: Artists, designers, and stylists for 2 RBC magazines. These magazines are owned and operated by In-Game Characters (to be announced) and the focus of business and operations will be IC. However, there are writers and artists behind the characters here on RBC and its their unique skill and talent that is needed to generate a concrete product (just like they are able to generate a concrete character via writing, making banners, etc).
ARTISTS
Traditional, digital, sketch artists, painters, photomanipulators, comic artists, animators, from realism to the most simplified styles -- calling all artists! Your unique skills are needed for 2 RBC fashion, culture, and arts ventures. If you have a character who is an artists (like any listed above, including photography) and you yourself are an artist, your character can make IG coin for their services and you will be open to paid commission opportunities yourself. There will also be the opportunity to participate in RBC Fashion Week later on this year. Please, contact me if interested or for questions.
DESIGNERS
Have interesting fashion (from high fashion to battle gear) ideas? Sketch/put together any interesting designs? We need you! Particularly, we need In-Character designers who want to get their stuff out there to the RBC populace. There are many parties and events that designers can dress others for, and RBC characters can get custom clothing designed for them. Designers also have the opportunity to participate in RBC Fashion Week later on this year. Please, contact me if interested or for questions.
STYLISTS
Whether you're using Polyvore, Pinterest, or just pasting pictures together on MS Paint -- calling all stylists! Particularly, we need In-Character stylists who want to get involved in the fashion and arts industry here in RBC. Stylists are important for photoshoots and events, so they also have the opportunity to participate in RBC Fashion Week later on this year. Please, contact me if interested or for questions.
NOTE: Models will also be sought out, but that's a separate announcement.